]> git.lizzy.rs Git - SuperMouseAdventure.git/blobdiff - 2DGame/Assets/Scripts/Audio/AudioManager.cs
Dialogue-System v0.5
[SuperMouseAdventure.git] / 2DGame / Assets / Scripts / Audio / AudioManager.cs
index 42526b301d3db8d7fad8bc674da3edcbcb367305..9b406716bfe808c4cb9340df2ab4896b9c251d35 100644 (file)
@@ -5,7 +5,6 @@ using UnityEngine;
 public class AudioManager : MonoBehaviour
 {
     public Sound[] sounds;
-    public AudioSource currentSource;
     public static AudioManager instance;
 
     void Awake()
@@ -35,7 +34,6 @@ public class AudioManager : MonoBehaviour
     public void Play(string name)
     {
         Sound s = Array.Find(sounds, sound => sound.name == name);
-        currentSource = s.source;
-        currentSource.Play();
+        s.source.Play();
     }
 }
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