- local code = gui_code[name]\r
- return "size[8,6.5]" .. worldedit.get_formspec_header("worldedit_gui_lua") ..\r
- string.format("textarea[0.5,1;7.5,5.5;worldedit_gui_lua_code;Lua Code;%s]", minetest.formspec_escape(code)) ..\r
- "button_exit[0,6;3,0.8;worldedit_gui_lua_run;Run Lua]" ..\r
- "button_exit[5,6;3,0.8;worldedit_gui_lua_transform;Lua Transform]"\r
+ local width, height, length = gui_distance1[name], gui_distance2[name], gui_distance3[name]\r
+ local node = gui_nodename1[name]\r
+ local nodename = worldedit.normalize_nodename(node)\r
+ return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_cube") ..\r
+ string.format("field[0.5,1.5;4,0.8;worldedit_gui_cube_node;Name;%s]", minetest.formspec_escape(node)) ..\r
+ "button[4,1.18;1.5,0.8;worldedit_gui_cube_search;Search]" ..\r
+ formspec_node("5.5,1.1", nodename) ..\r
+ string.format("field[0.5,2.5;1,0.8;worldedit_gui_cube_width;Width;%s]", minetest.formspec_escape(width)) ..\r
+ string.format("field[1.5,2.5;1,0.8;worldedit_gui_cube_height;Height;%s]", minetest.formspec_escape(height)) ..\r
+ string.format("field[2.5,2.5;1,0.8;worldedit_gui_cube_length;Length;%s]", minetest.formspec_escape(length)) ..\r
+ "button_exit[0,3.5;3,0.8;worldedit_gui_cube_submit_hollow;Hollow Cuboid]" ..\r
+ "button_exit[3.5,3.5;3,0.8;worldedit_gui_cube_submit_solid;Solid Cuboid]"\r