- float full_punch_interval_=1.4,
- int max_drop_level_=1,
- std::map<std::string, ToolGroupCap> groupcaps_ =
- std::map<std::string, ToolGroupCap>()
+ float full_punch_interval_ = 1.4f,
+ int max_drop_level_ = 1,
+ const ToolGCMap &groupcaps_ = ToolGCMap(),
+ const DamageGroup &damageGroups_ = DamageGroup(),
+ int punch_attack_uses_ = 0