- const std::string &path_="",
- const std::set<std::string> &mods_paths_=std::set<std::string>(),
- const std::string &name_=""):
+ const std::string &path_="",
+ const std::string &gamemods_path_="",
+ const std::set<std::string> &addon_mods_paths_=std::set<std::string>(),
+ const std::string &name_="",
+ const std::string &menuicon_path_=""):