const std::string &gamemods_path_="",
const std::set<std::string> &addon_mods_paths_=std::set<std::string>(),
const std::string &name_="",
const std::string &gamemods_path_="",
const std::set<std::string> &addon_mods_paths_=std::set<std::string>(),
const std::string &name_="",