- int playSound(const std::string &name, bool loop,
- float volume) {return 0;}
- int playSoundAt(const std::string &name, bool loop,
- float volume, v3f pos) {return 0;}
+ void setListenerGain(float gain) {}
+ int playSound(const std::string &name, bool loop, float volume) { return 0; }
+ int playSoundAt(const std::string &name, bool loop, float volume, v3f pos)
+ {
+ return 0;
+ }