-//template<typename T> struct alignment_trick { char c; T member; };
-//#define ALIGNOF(type) offsetof (alignment_trick<type>, member)
-#ifdef _WIN32
- #define ALIGNOF(x) __alignof(x)
-#else
- #define ALIGNOF(x) __alignof__(x)
-#endif
-#define PADDING(x, y) ((ALIGNOF(y) - ((uintptr_t)(x) & (ALIGNOF(y) - 1))) & (ALIGNOF(y) - 1))
-#ifdef _WIN32
- #define strtok_r(x, y, z) strtok_s(x, y, z)
- #define strtof(x, y) (float)strtod(x, y)
- #define strtoll(x, y, z) _strtoi64(x, y, z)
- #define strtoull(x, y, z) _strtoui64(x, y, z)
-#endif
-
-typedef long long int s64; //to be added to src/irrlichttypes.h later
+ u32 getFlagStr(std::string name, FlagDesc *flagdesc)
+ {
+ std::string val = get(name);
+ return (isdigit(val[0])) ? stoi(val) : readFlagString(val, flagdesc);
+ }