-
- if(server["action"] == "start") {
- server["dedicated"] = g_settings->get("server_dedicated");
- server["rollback"] = g_settings->getBool("enable_rollback_recording");
- server["liquid_finite"] = g_settings->getBool("liquid_finite");
- server["mapgen"] = g_settings->get("mg_name");
- server["mods"] = Json::Value(Json::arrayValue);
- for(std::vector<ModSpec>::iterator m = m_mods.begin(); m != m_mods.end(); m++) {
- server["mods"].append(m->name);
+ if (action != AA_DELETE) {
+ bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
+ server["name"] = g_settings->get("server_name");
+ server["description"] = g_settings->get("server_description");
+ server["version"] = g_version_string;
+ server["proto_min"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MIN;
+ server["proto_max"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MAX;
+ server["url"] = g_settings->get("server_url");
+ server["creative"] = g_settings->getBool("creative_mode");
+ server["damage"] = g_settings->getBool("enable_damage");
+ server["password"] = g_settings->getBool("disallow_empty_password");
+ server["pvp"] = g_settings->getBool("enable_pvp");
+ server["uptime"] = (int) uptime;
+ server["game_time"] = game_time;
+ server["clients"] = (int) clients_names.size();
+ server["clients_max"] = g_settings->getU16("max_users");
+ server["clients_list"] = Json::Value(Json::arrayValue);
+ for (const std::string &clients_name : clients_names) {
+ server["clients_list"].append(clients_name);