+class SchematicManager : public GenElementManager {
+public:
+ static const char *ELEMENT_TITLE;
+ static const size_t ELEMENT_LIMIT = 0x10000;
+
+ SchematicManager(IGameDef *gamedef);
+ ~SchematicManager() {}
+
+ Schematic *create(int type)
+ {
+ return new Schematic;
+ }
+};
+