+// Pointable contents can be pointed to in the map
+// NOTE: Don't use, use "content_features(m).whatever" instead
+inline bool content_pointable(u8 m)
+{
+ return content_features(m).pointable;
+ //return (m != CONTENT_AIR && m != CONTENT_WATER && m != CONTENT_WATERSOURCE);
+}
+
+// NOTE: Don't use, use "content_features(m).whatever" instead
+inline bool content_diggable(u8 m)
+{
+ return content_features(m).diggable;
+ //return (m != CONTENT_AIR && m != CONTENT_WATER && m != CONTENT_WATERSOURCE);
+}
+
+// NOTE: Don't use, use "content_features(m).whatever" instead
+inline bool content_buildable_to(u8 m)
+{
+ return content_features(m).buildable_to;
+ //return (m == CONTENT_AIR || m == CONTENT_WATER || m == CONTENT_WATERSOURCE);
+}
+
+/*
+ Returns true for contents that form the base ground that
+ follows the main heightmap
+*/
+/*inline bool is_ground_content(u8 m)
+{
+ return content_features(m).is_ground_content;
+}*/
+