+}
+
+void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot)
+{
+ ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
+
+ if (cpt2 == CPT2_FACEDIR) {
+ static const u8 rotate_facedir[24 * 4] = {
+ // Table value = rotated facedir
+ // Columns: 0, 90, 180, 270 degrees rotation around vertical axis
+ // Rotation is anticlockwise as seen from above (+Y)
+
+ 0, 1, 2, 3, // Initial facedir 0 to 3
+ 1, 2, 3, 0,
+ 2, 3, 0, 1,
+ 3, 0, 1, 2,
+
+ 4, 13, 10, 19, // 4 to 7
+ 5, 14, 11, 16,
+ 6, 15, 8, 17,
+ 7, 12, 9, 18,
+
+ 8, 17, 6, 15, // 8 to 11
+ 9, 18, 7, 12,
+ 10, 19, 4, 13,
+ 11, 16, 5, 14,
+
+ 12, 9, 18, 7, // 12 to 15
+ 13, 10, 19, 4,
+ 14, 11, 16, 5,
+ 15, 8, 17, 6,
+
+ 16, 5, 14, 11, // 16 to 19
+ 17, 6, 15, 8,
+ 18, 7, 12, 9,
+ 19, 4, 13, 10,
+
+ 20, 23, 22, 21, // 20 to 23
+ 21, 20, 23, 22,
+ 22, 21, 20, 23,
+ 23, 22, 21, 20
+ };
+ u8 facedir = (param2 & 31) % 24;
+ u8 index = facedir * 4 + rot;
+ param2 &= ~31;
+ param2 |= rotate_facedir[index];
+ } else if (cpt2 == CPT2_WALLMOUNTED) {
+ u8 wmountface = (param2 & 7);
+ if (wmountface <= 1)
+ return;
+
+ Rotation oldrot = wallmounted_to_rot[wmountface - 2];
+ param2 &= ~7;
+ param2 |= rot_to_wallmounted[(oldrot - rot) & 3];
+ }
+}
+
+void transformNodeBox(const MapNode &n, const NodeBox &nodebox,
+ INodeDefManager *nodemgr, std::vector<aabb3f> *p_boxes, u8 neighbors = 0)
+{
+ std::vector<aabb3f> &boxes = *p_boxes;
+
+ if (nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED) {
+ const std::vector<aabb3f> &fixed = nodebox.fixed;
+ int facedir = n.getFaceDir(nodemgr);
+ u8 axisdir = facedir>>2;
+ facedir&=0x03;
+ for(std::vector<aabb3f>::const_iterator
+ i = fixed.begin();
+ i != fixed.end(); ++i)
+ {
+ aabb3f box = *i;
+
+ if (nodebox.type == NODEBOX_LEVELED) {
+ box.MaxEdge.Y = -BS/2 + BS*((float)1/LEVELED_MAX) * n.getLevel(nodemgr);
+ }
+
+ switch (axisdir)
+ {
+ case 0:
+ if(facedir == 1)
+ {
+ box.MinEdge.rotateXZBy(-90);
+ box.MaxEdge.rotateXZBy(-90);
+ }
+ else if(facedir == 2)
+ {
+ box.MinEdge.rotateXZBy(180);
+ box.MaxEdge.rotateXZBy(180);
+ }
+ else if(facedir == 3)
+ {
+ box.MinEdge.rotateXZBy(90);
+ box.MaxEdge.rotateXZBy(90);
+ }
+ break;
+ case 1: // z+
+ box.MinEdge.rotateYZBy(90);
+ box.MaxEdge.rotateYZBy(90);
+ if(facedir == 1)
+ {
+ box.MinEdge.rotateXYBy(90);
+ box.MaxEdge.rotateXYBy(90);
+ }
+ else if(facedir == 2)
+ {
+ box.MinEdge.rotateXYBy(180);
+ box.MaxEdge.rotateXYBy(180);
+ }
+ else if(facedir == 3)
+ {
+ box.MinEdge.rotateXYBy(-90);
+ box.MaxEdge.rotateXYBy(-90);
+ }
+ break;
+ case 2: //z-
+ box.MinEdge.rotateYZBy(-90);
+ box.MaxEdge.rotateYZBy(-90);
+ if(facedir == 1)
+ {
+ box.MinEdge.rotateXYBy(-90);
+ box.MaxEdge.rotateXYBy(-90);
+ }
+ else if(facedir == 2)
+ {
+ box.MinEdge.rotateXYBy(180);
+ box.MaxEdge.rotateXYBy(180);
+ }
+ else if(facedir == 3)
+ {
+ box.MinEdge.rotateXYBy(90);
+ box.MaxEdge.rotateXYBy(90);
+ }
+ break;
+ case 3: //x+
+ box.MinEdge.rotateXYBy(-90);
+ box.MaxEdge.rotateXYBy(-90);
+ if(facedir == 1)
+ {
+ box.MinEdge.rotateYZBy(90);
+ box.MaxEdge.rotateYZBy(90);
+ }
+ else if(facedir == 2)
+ {
+ box.MinEdge.rotateYZBy(180);
+ box.MaxEdge.rotateYZBy(180);
+ }
+ else if(facedir == 3)
+ {
+ box.MinEdge.rotateYZBy(-90);
+ box.MaxEdge.rotateYZBy(-90);
+ }
+ break;
+ case 4: //x-
+ box.MinEdge.rotateXYBy(90);
+ box.MaxEdge.rotateXYBy(90);
+ if(facedir == 1)
+ {
+ box.MinEdge.rotateYZBy(-90);
+ box.MaxEdge.rotateYZBy(-90);
+ }
+ else if(facedir == 2)
+ {
+ box.MinEdge.rotateYZBy(180);
+ box.MaxEdge.rotateYZBy(180);
+ }
+ else if(facedir == 3)
+ {
+ box.MinEdge.rotateYZBy(90);
+ box.MaxEdge.rotateYZBy(90);
+ }
+ break;
+ case 5:
+ box.MinEdge.rotateXYBy(-180);
+ box.MaxEdge.rotateXYBy(-180);
+ if(facedir == 1)
+ {
+ box.MinEdge.rotateXZBy(90);
+ box.MaxEdge.rotateXZBy(90);
+ }
+ else if(facedir == 2)
+ {
+ box.MinEdge.rotateXZBy(180);
+ box.MaxEdge.rotateXZBy(180);
+ }
+ else if(facedir == 3)
+ {
+ box.MinEdge.rotateXZBy(-90);
+ box.MaxEdge.rotateXZBy(-90);
+ }
+ break;
+ default:
+ break;
+ }
+ box.repair();
+ boxes.push_back(box);
+ }
+ }
+ else if(nodebox.type == NODEBOX_WALLMOUNTED)