- Noise *noise_cave1;
- Noise *noise_cave2;
-
- Noise *noise_heat;
- Noise *noise_humidity;
-
- content_t c_stone;
- content_t c_dirt;
- content_t c_dirt_with_grass;
- content_t c_sand;
- content_t c_water_source;
- content_t c_lava_source;
- content_t c_ice;
- content_t c_gravel;
- content_t c_cobble;
- content_t c_desert_sand;
- content_t c_desert_stone;
-
- MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge);
- ~MapgenV7();
-
- virtual void makeChunk(BlockMakeData *data);
- int getGroundLevelAtPoint(v2s16 p);
- Biome *getBiomeAtPoint(v3s16 p);
-
- float baseTerrainLevelAtPoint(int x, int z);
- float baseTerrainLevelFromMap(int index);
- bool getMountainTerrainAtPoint(int x, int y, int z);
- bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, int y);
-
- void calculateNoise();
-
- virtual int generateTerrain();
- int generateBaseTerrain();
- int generateMountainTerrain(int ymax);
- void generateRidgeTerrain();
-
- void generateBiomes(float *heat_map, float *humidity_map);
- void dustTopNodes();
-
- //void addTopNodes();
-
- void generateCaves(int max_stone_y);
-};
-
-struct MapgenFactoryV7 : public MapgenFactory {
- Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
- {
- return new MapgenV7(mgid, params, emerge);
- };
-
- MapgenSpecificParams *createMapgenParams()
- {
- return new MapgenV7Params();
- };