- EmergeManager *emerge;
- BiomeDefManager *bmgr;
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- int ystride;
- u32 flags;
- bool ridges;
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- u32 blockseed;
- v3s16 node_min;
- v3s16 node_max;
- v3s16 full_node_min;
- v3s16 full_node_max;
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- s16 *ridge_heightmap;
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- Noise *noise_terrain_base;
- Noise *noise_terrain_alt;
- Noise *noise_terrain_mod;
- Noise *noise_terrain_persist;
- Noise *noise_height_select;
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- Noise *noise_ridge;
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- Noise *noise_heat;
- Noise *noise_humidity;
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- content_t c_stone;
- content_t c_dirt;
- content_t c_dirt_with_grass;
- content_t c_sand;
- content_t c_water_source;
- content_t c_lava_source;
- content_t c_gravel;
- content_t c_cobble;
- content_t c_desert_sand;
- content_t c_desert_stone;
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