- Noise *noise_heat;
- Noise *noise_humidity;
-
- content_t c_stone;
- content_t c_water_source;
- content_t c_lava_source;
- content_t c_desert_stone;
- content_t c_ice;
- content_t c_sandstone;
-
- content_t c_cobble;
- content_t c_stair_cobble;
- content_t c_mossycobble;
- content_t c_sandstonebrick;
- content_t c_stair_sandstonebrick;
-
- MapgenV5(int mapgenid, MapgenParams *params, EmergeManager *emerge);
- ~MapgenV5();
-
- virtual void makeChunk(BlockMakeData *data);
- int getGroundLevelAtPoint(v2s16 p);
- void calculateNoise();
- int generateBaseTerrain();
- MgStoneType generateBiomes(float *heat_map, float *humidity_map);
- void generateCaves(int max_stone_y);
- void dustTopNodes();
-};
-
-
-struct MapgenFactoryV5 : public MapgenFactory {
- Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
- {
- return new MapgenV5(mgid, params, emerge);
- };
-
- MapgenSpecificParams *createMapgenParams()
- {
- return new MapgenV5Params();
- };