- v3s16 node_min = blockpos_min*MAP_BLOCKSIZE;
- v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1);
+ v3s16 node_min = blockpos_min * MAP_BLOCKSIZE;
+ v3s16 node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1);
+
+ blockseed = getBlockSeed2(node_min, data->seed);