- getIdFromNrBacklog(&c_top, "mapgen_stone", CONTENT_AIR);
- getIdFromNrBacklog(&c_filler, "mapgen_stone", CONTENT_AIR);
- getIdFromNrBacklog(&c_stone, "mapgen_stone", CONTENT_AIR);
- getIdFromNrBacklog(&c_water_top, "mapgen_water_source", CONTENT_AIR);
- getIdFromNrBacklog(&c_water, "mapgen_water_source", CONTENT_AIR);
- getIdFromNrBacklog(&c_river_water, "mapgen_river_water_source", CONTENT_AIR);
- getIdFromNrBacklog(&c_riverbed, "mapgen_stone", CONTENT_AIR);
- getIdFromNrBacklog(&c_dust, "ignore", CONTENT_IGNORE);
+ getIdFromNrBacklog(&c_top, "mapgen_stone", CONTENT_AIR, false);
+ getIdFromNrBacklog(&c_filler, "mapgen_stone", CONTENT_AIR, false);
+ getIdFromNrBacklog(&c_stone, "mapgen_stone", CONTENT_AIR, false);
+ getIdFromNrBacklog(&c_water_top, "mapgen_water_source", CONTENT_AIR, false);
+ getIdFromNrBacklog(&c_water, "mapgen_water_source", CONTENT_AIR, false);
+ getIdFromNrBacklog(&c_river_water, "mapgen_river_water_source", CONTENT_AIR, false);
+ getIdFromNrBacklog(&c_riverbed, "mapgen_stone", CONTENT_AIR, false);
+ getIdFromNrBacklog(&c_dust, "ignore", CONTENT_IGNORE, false);
+ getIdsFromNrBacklog(&c_cave_liquid);
+ getIdFromNrBacklog(&c_dungeon, "ignore", CONTENT_IGNORE, false);
+ getIdFromNrBacklog(&c_dungeon_alt, "ignore", CONTENT_IGNORE, false);
+ getIdFromNrBacklog(&c_dungeon_stair, "ignore", CONTENT_IGNORE, false);