- sprite_font_t * const sprite_font =
- PUSH_LT(lt,
- create_sprite_font_from_file("fonts/charmap-oldschool_white.bmp",
- color(1.0f, 0.0f, 0.0f, 1.0f),
- renderer),
- destroy_sprite_font);
- if (sprite_font == NULL) {
- print_current_error_msg("Loading up sprite font");
- RETURN_LT(lt, -1);
- }
-