- if (game_render(game) < 0) {
- print_current_error_msg("Failed rendering the game");
- RETURN_LT(lt, -1);
- }
-
- if (sprite_font_render_text(sprite_font,
- renderer,
- vec(0.0f, 0.0f),
- 4,
- "HELLO, WORLD!!!") < 0) {
- print_current_error_msg("Failed rendering debug info");
- RETURN_LT(lt, -1);
- }
-
- const int64_t end_frame_time = (int64_t) SDL_GetTicks();
-