- spawnChunks = new HashSet<>();
- }
-
- private static Set<BoundingBoxWorldSpawn> getSpawnChunkBoundingBoxes(int spawnX, int spawnZ) {
- Set<BoundingBoxWorldSpawn> boundingBoxes = new HashSet<>();
- boundingBoxes.add(getWorldSpawnBoundingBox(spawnX, spawnZ));
- boundingBoxes.add(buildSpawnChunksBoundingBox(spawnX, spawnZ, 12, BoundingBoxType.SpawnChunks));
- boundingBoxes.add(buildSpawnChunksBoundingBox(spawnX, spawnZ, 16, BoundingBoxType.LazySpawnChunks));
- return boundingBoxes;