if lo == 1 && hi == max_hi {
// only NULL is not allowed.
// We can call `check_align` to check non-NULL-ness, but have to also look
if lo == 1 && hi == max_hi {
// only NULL is not allowed.
// We can call `check_align` to check non-NULL-ness, but have to also look
};
// Now compare. This is slightly subtle because this is a special "wrap-around" range.
if wrapping_range_contains(&layout.valid_range, bits) {
};
// Now compare. This is slightly subtle because this is a special "wrap-around" range.
if wrapping_range_contains(&layout.valid_range, bits) {