pub used_crates_dynamic: Vec<(CrateNum, LibSource)>,
pub lang_item_to_crate: FxHashMap<LangItem, CrateNum>,
pub missing_lang_items: FxHashMap<CrateNum, Vec<LangItem>>,
pub used_crates_dynamic: Vec<(CrateNum, LibSource)>,
pub lang_item_to_crate: FxHashMap<LangItem, CrateNum>,
pub missing_lang_items: FxHashMap<CrateNum, Vec<LangItem>>,