+ // Try to add the item to destination list
+ u32 dest_size = dest->getSize();
+ // First try all the non-empty slots
+ for (u32 dest_i = 0; dest_i < dest_size; dest_i++) {
+ if (!m_items[dest_i].empty()) {
+ item1 = dest->addItem(dest_i, item1);
+ if (item1.empty()) return;
+ }
+ }
+
+ // Then try all the empty ones
+ for (u32 dest_i = 0; dest_i < dest_size; dest_i++) {
+ if (m_items[dest_i].empty()) {
+ item1 = dest->addItem(dest_i, item1);
+ if (item1.empty()) return;
+ }
+ }
+
+ // If we reach this, the item was not fully added
+ // Add the remaining part back to the source item
+ addItem(i, item1);
+}
+
+u32 InventoryList::moveItem(u32 i, InventoryList *dest, u32 dest_i,
+ u32 count, bool swap_if_needed, bool *did_swap)
+{
+ if(this == dest && i == dest_i)
+ return count;
+