- void drawSelectionBoxes(std::vector<aabb3f> &hilightboxes);
- void drawLuaElements(v3s16 camera_offset);
+ void drawSelectionMesh();
+ void updateSelectionMesh(const v3s16 &camera_offset);
+
+ std::vector<aabb3f> *getSelectionBoxes()
+ { return &m_selection_boxes; }
+
+ void setSelectionPos(const v3f &pos, const v3s16 &camera_offset);
+
+ v3f getSelectionPos() const
+ { return m_selection_pos; }
+
+ void setSelectionMeshColor(const video::SColor &c)
+ { m_selection_mesh_color = c; }
+
+ void drawLuaElements(const v3s16 &camera_offset);
+