- std::wstring address;
- std::wstring port;
- std::wstring name;
- std::wstring password;
- bool fancy_trees;
- bool smooth_lighting;
- // Server options
- bool creative_mode;
- bool enable_damage;
- // If map deletion is requested, this is set to true
- bool delete_map;
-};
-
-class GUIMainMenu: public GUIModalMenu
-{
-public:
- GUIMainMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id,
- IMenuManager *menumgr, MainMenuData *data,
- IGameCallback *gamecallback);
- ~GUIMainMenu();
-
- gui::IGUIEnvironment* env;
- gui::IGUIElement* parent;
- s32 id;
- IMenuManager *menumgr;