-void draw_scene(video::IVideoDriver* driver, scene::ISceneManager* smgr,
- Camera& camera, Client& client, LocalPlayer* player, Hud& hud,
- gui::IGUIEnvironment* guienv, std::vector<aabb3f> hilightboxes,
- const v2u32& screensize, video::SColor skycolor, bool show_hud)
+void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr,
+ Camera &camera, Client& client, LocalPlayer *player, Hud &hud,
+ Mapper &mapper, gui::IGUIEnvironment *guienv,
+ std::vector<aabb3f> hilightboxes, const v2u32 &screensize,
+ video::SColor skycolor, bool show_hud, bool show_minimap)