- settings->setDefault("mg_flags", "trees, caves, v6_biome_blend");
- settings->setDefault("mgv6_freq_desert", "0.45");
- settings->setDefault("mgv6_freq_beach", "0.15");
-
- settings->setDefault("mgv6_np_terrain_base", "-4, 20, (250, 250, 250), 82341, 5, 0.6");
- settings->setDefault("mgv6_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6");
- settings->setDefault("mgv6_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7");
- settings->setDefault("mgv6_np_height_select", "0.5, 1, (250, 250, 250), 4213, 5, 0.69");
- settings->setDefault("mgv6_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55");
- settings->setDefault("mgv6_np_beach", "0, 1, (250, 250, 250), 59420, 3, 0.50");
- settings->setDefault("mgv6_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50");
- settings->setDefault("mgv6_np_cave", "6, 6, (250, 250, 250), 34329, 3, 0.50");
- settings->setDefault("mgv6_np_humidity", "0.5, 0.5, (500, 500, 500), 72384, 4, 0.66");
- settings->setDefault("mgv6_np_trees", "0, 1, (125, 125, 125), 2, 4, 0.66");
- settings->setDefault("mgv6_np_apple_trees", "0, 1, (100, 100, 100), 342902, 3, 0.45");
-
- settings->setDefault("mgv7_np_terrain_base", "0, 80, (250, 250, 250), 82341, 5, 0.6");
- settings->setDefault("mgv7_np_terrain_alt", "0, 20, (250, 250, 250), 5934, 5, 0.6");
- settings->setDefault("mgv7_np_terrain_mod", "0, 1, (350, 350, 350), 85039, 5, 0.6");
- settings->setDefault("mgv7_np_terrain_persist", "0, 1, (500, 500, 500), 539, 3, 0.6");
- settings->setDefault("mgv7_np_height_select", "0.5, 0.5, (250, 250, 250), 4213, 5, 0.69");
- settings->setDefault("mgv7_np_ridge", "0.5, 1, (100, 100, 100), 6467, 4, 0.75");
-
- settings->setDefault("mgindev_np_terrain_base", "-4, 20, (250, 250, 250), 82341, 5, 0.6, 10, 10");
- settings->setDefault("mgindev_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6, 10, 10");
- settings->setDefault("mgindev_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2, 10");
- settings->setDefault("mgindev_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55, 1, 1");
- settings->setDefault("mgindev_np_float_islands1", "0, 1, (64, 64, 64 ), 3683, 5, 0.5, 1, 1.5");
- settings->setDefault("mgindev_np_float_islands2", "0, 1, (8, 8, 8 ), 9292, 2, 0.5, 1, 1.5");
- settings->setDefault("mgindev_np_float_islands3", "0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5");
- settings->setDefault("mgindev_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10");
- settings->setDefault("mgindev_float_islands", "500");
+ settings->setDefault("mg_flags", "dungeons");
+ settings->setDefault("fixed_map_seed", "");
+ settings->setDefault("max_block_generate_distance", "7");
+ settings->setDefault("projecting_dungeons", "true");
+ settings->setDefault("enable_mapgen_debug_info", "false");
+
+ // Server list announcing
+ settings->setDefault("server_announce", "false");
+ settings->setDefault("server_url", "");
+ settings->setDefault("server_address", "");
+ settings->setDefault("server_name", "");
+ settings->setDefault("server_description", "");
+
+ settings->setDefault("high_precision_fpu", "true");
+ settings->setDefault("enable_console", "false");
+
+#ifdef __ANDROID__
+ settings->setDefault("screen_w", "0");
+ settings->setDefault("screen_h", "0");
+ settings->setDefault("enable_shaders", "false");
+ settings->setDefault("fullscreen", "true");
+ settings->setDefault("video_driver", "ogles1");
+ settings->setDefault("touchtarget", "true");
+ settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
+ settings->setDefault("touchscreen_threshold","20");
+ settings->setDefault("smooth_lighting", "false");
+ settings->setDefault("max_simultaneous_block_sends_per_client", "3");
+ settings->setDefault("emergequeue_limit_diskonly", "8");
+ settings->setDefault("emergequeue_limit_generate", "8");
+ settings->setDefault("max_block_generate_distance", "3");
+ settings->setDefault("enable_3d_clouds", "false");
+ settings->setDefault("fps_max", "30");
+ settings->setDefault("pause_fps_max", "10");
+ settings->setDefault("max_objects_per_block", "20");
+ settings->setDefault("sqlite_synchronous", "1");
+ settings->setDefault("gui_scaling", "1.1");
+ settings->setDefault("server_map_save_interval", "15");
+ settings->setDefault("client_mapblock_limit", "500");
+ settings->setDefault("active_block_range", "1");
+ settings->setDefault("chunksize", "3");
+
+ settings->setDefault("viewing_range", "25");
+ settings->setDefault("inventory_image_hack", "false");
+
+ // Check for a device with a small screen
+ float x_inches = ((double) porting::getDisplaySize().X /
+ (160 * porting::getDisplayDensity()));
+ if (x_inches < 3.5) {
+ settings->setDefault("hud_scaling", "0.6");
+ } else if (x_inches < 4.5) {
+ settings->setDefault("hud_scaling", "0.7");
+ }
+ settings->setDefault("curl_verify_cert","false");
+#else
+ settings->setDefault("screen_dpi", "72");
+#endif