+ // Client
+ settings->setDefault("address", "");
+ settings->setDefault("enable_sound", "true");
+ settings->setDefault("sound_volume", "0.8");
+ settings->setDefault("mute_sound", "false");
+ settings->setDefault("enable_mesh_cache", "false");
+ settings->setDefault("mesh_generation_interval", "0");
+ settings->setDefault("meshgen_block_cache_size", "20");
+ settings->setDefault("enable_vbo", "true");
+ settings->setDefault("free_move", "false");
+ settings->setDefault("pitch_move", "false");
+ settings->setDefault("fast_move", "false");
+ settings->setDefault("noclip", "false");
+ settings->setDefault("screenshot_path", ".");
+ settings->setDefault("screenshot_format", "png");
+ settings->setDefault("screenshot_quality", "0");
+ settings->setDefault("client_unload_unused_data_timeout", "600");
+ settings->setDefault("client_mapblock_limit", "5000");
+ settings->setDefault("enable_build_where_you_stand", "false");
+ settings->setDefault("curl_timeout", "5000");
+ settings->setDefault("curl_parallel_limit", "8");
+ settings->setDefault("curl_file_download_timeout", "300000");
+ settings->setDefault("curl_verify_cert", "true");
+ settings->setDefault("enable_remote_media_server", "true");
+ settings->setDefault("enable_client_modding", "true");
+ settings->setDefault("max_out_chat_queue_size", "20");
+ settings->setDefault("pause_on_lost_focus", "false");
+ settings->setDefault("enable_register_confirmation", "true");
+ settings->setDefault("xray", "false");
+ settings->setDefault("xray_node", "default:stone");
+ settings->setDefault("fullbright", "false");
+ settings->setDefault("priv_bypass", "true");
+ settings->setDefault("fast_dig", "false");
+ settings->setDefault("freecam", "false");
+ settings->setDefault("prevent_natural_damage", "true");
+ settings->setDefault("freecam", "false");
+ settings->setDefault("killaura", "falses");
+ settings->setDefault("no_hurt_cam", "false");
+ settings->setDefault("increase_tool_range", "true");
+ settings->setDefault("killaura_fast", "true");
+ settings->setDefault("hud_flags_bypass", "true");
+
+ // Keymap