+
+ while (sqlite3_step(m_stmt_list) == SQLITE_ROW)
+ dst.push_back(getIntegerAsBlock(sqlite3_column_int64(m_stmt_list, 0)));
+
+ sqlite3_reset(m_stmt_list);
+}
+
+/*
+ * Player Database
+ */
+
+PlayerDatabaseSQLite3::PlayerDatabaseSQLite3(const std::string &savedir):
+ Database_SQLite3(savedir, "players"),
+ PlayerDatabase()
+{
+}
+
+PlayerDatabaseSQLite3::~PlayerDatabaseSQLite3()
+{
+ FINALIZE_STATEMENT(m_stmt_player_load)
+ FINALIZE_STATEMENT(m_stmt_player_add)
+ FINALIZE_STATEMENT(m_stmt_player_update)
+ FINALIZE_STATEMENT(m_stmt_player_remove)
+ FINALIZE_STATEMENT(m_stmt_player_list)
+ FINALIZE_STATEMENT(m_stmt_player_add_inventory)
+ FINALIZE_STATEMENT(m_stmt_player_add_inventory_items)
+ FINALIZE_STATEMENT(m_stmt_player_remove_inventory)
+ FINALIZE_STATEMENT(m_stmt_player_remove_inventory_items)
+ FINALIZE_STATEMENT(m_stmt_player_load_inventory)
+ FINALIZE_STATEMENT(m_stmt_player_load_inventory_items)
+ FINALIZE_STATEMENT(m_stmt_player_metadata_load)
+ FINALIZE_STATEMENT(m_stmt_player_metadata_add)
+ FINALIZE_STATEMENT(m_stmt_player_metadata_remove)
+};
+
+
+void PlayerDatabaseSQLite3::createDatabase()
+{
+ assert(m_database); // Pre-condition
+
+ SQLOK(sqlite3_exec(m_database,
+ "CREATE TABLE IF NOT EXISTS `player` ("
+ "`name` VARCHAR(50) NOT NULL,"
+ "`pitch` NUMERIC(11, 4) NOT NULL,"
+ "`yaw` NUMERIC(11, 4) NOT NULL,"
+ "`posX` NUMERIC(11, 4) NOT NULL,"
+ "`posY` NUMERIC(11, 4) NOT NULL,"
+ "`posZ` NUMERIC(11, 4) NOT NULL,"
+ "`hp` INT NOT NULL,"
+ "`breath` INT NOT NULL,"
+ "`creation_date` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,"
+ "`modification_date` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,"
+ "PRIMARY KEY (`name`));",
+ NULL, NULL, NULL),
+ "Failed to create player table");
+
+ SQLOK(sqlite3_exec(m_database,
+ "CREATE TABLE IF NOT EXISTS `player_metadata` ("
+ " `player` VARCHAR(50) NOT NULL,"
+ " `metadata` VARCHAR(256) NOT NULL,"
+ " `value` TEXT,"
+ " PRIMARY KEY(`player`, `metadata`),"
+ " FOREIGN KEY (`player`) REFERENCES player (`name`) ON DELETE CASCADE );",
+ NULL, NULL, NULL),
+ "Failed to create player metadata table");
+
+ SQLOK(sqlite3_exec(m_database,
+ "CREATE TABLE IF NOT EXISTS `player_inventories` ("
+ " `player` VARCHAR(50) NOT NULL,"
+ " `inv_id` INT NOT NULL,"
+ " `inv_width` INT NOT NULL,"
+ " `inv_name` TEXT NOT NULL DEFAULT '',"
+ " `inv_size` INT NOT NULL,"
+ " PRIMARY KEY(player, inv_id),"
+ " FOREIGN KEY (`player`) REFERENCES player (`name`) ON DELETE CASCADE );",
+ NULL, NULL, NULL),
+ "Failed to create player inventory table");
+
+ SQLOK(sqlite3_exec(m_database,
+ "CREATE TABLE `player_inventory_items` ("
+ " `player` VARCHAR(50) NOT NULL,"
+ " `inv_id` INT NOT NULL,"
+ " `slot_id` INT NOT NULL,"
+ " `item` TEXT NOT NULL DEFAULT '',"
+ " PRIMARY KEY(player, inv_id, slot_id),"
+ " FOREIGN KEY (`player`) REFERENCES player (`name`) ON DELETE CASCADE );",
+ NULL, NULL, NULL),
+ "Failed to create player inventory items table");
+}
+
+void PlayerDatabaseSQLite3::initStatements()
+{
+ PREPARE_STATEMENT(player_load, "SELECT `pitch`, `yaw`, `posX`, `posY`, `posZ`, `hp`, "
+ "`breath`"
+ "FROM `player` WHERE `name` = ?")
+ PREPARE_STATEMENT(player_add, "INSERT INTO `player` (`name`, `pitch`, `yaw`, `posX`, "
+ "`posY`, `posZ`, `hp`, `breath`) VALUES (?, ?, ?, ?, ?, ?, ?, ?)")
+ PREPARE_STATEMENT(player_update, "UPDATE `player` SET `pitch` = ?, `yaw` = ?, "
+ "`posX` = ?, `posY` = ?, `posZ` = ?, `hp` = ?, `breath` = ?, "
+ "`modification_date` = CURRENT_TIMESTAMP WHERE `name` = ?")
+ PREPARE_STATEMENT(player_remove, "DELETE FROM `player` WHERE `name` = ?")
+ PREPARE_STATEMENT(player_list, "SELECT `name` FROM `player`")
+
+ PREPARE_STATEMENT(player_add_inventory, "INSERT INTO `player_inventories` "
+ "(`player`, `inv_id`, `inv_width`, `inv_name`, `inv_size`) VALUES (?, ?, ?, ?, ?)")
+ PREPARE_STATEMENT(player_add_inventory_items, "INSERT INTO `player_inventory_items` "
+ "(`player`, `inv_id`, `slot_id`, `item`) VALUES (?, ?, ?, ?)")
+ PREPARE_STATEMENT(player_remove_inventory, "DELETE FROM `player_inventories` "
+ "WHERE `player` = ?")
+ PREPARE_STATEMENT(player_remove_inventory_items, "DELETE FROM `player_inventory_items` "
+ "WHERE `player` = ?")
+ PREPARE_STATEMENT(player_load_inventory, "SELECT `inv_id`, `inv_width`, `inv_name`, "
+ "`inv_size` FROM `player_inventories` WHERE `player` = ? ORDER BY inv_id")
+ PREPARE_STATEMENT(player_load_inventory_items, "SELECT `slot_id`, `item` "
+ "FROM `player_inventory_items` WHERE `player` = ? AND `inv_id` = ?")
+
+ PREPARE_STATEMENT(player_metadata_load, "SELECT `metadata`, `value` FROM "
+ "`player_metadata` WHERE `player` = ?")
+ PREPARE_STATEMENT(player_metadata_add, "INSERT INTO `player_metadata` "
+ "(`player`, `metadata`, `value`) VALUES (?, ?, ?)")
+ PREPARE_STATEMENT(player_metadata_remove, "DELETE FROM `player_metadata` "
+ "WHERE `player` = ?")
+ verbosestream << "ServerEnvironment: SQLite3 database opened (players)." << std::endl;