+#define SECTOR_HEIGHTMAP_SPLIT (MAP_BLOCKSIZE/8)
+
+// Time after building, during which the following limit
+// is in use
+//#define FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING 2.0
+// This many blocks are sent when player is building
+#define LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS 0
+// Override for the previous one when distance of block
+// is very low
+#define BLOCK_SEND_DISABLE_LIMITS_MAX_D 1