+ void setColorAmbient(const video::SColor &color_ambient)
+ {
+ m_params.color_ambient = color_ambient;
+ }
+
+ void setHeight(float height)
+ {
+ m_params.height = height; // add bounding when necessary
+ updateBox();
+ }
+
+ void setSpeed(v2f speed)
+ {
+ m_params.speed = speed;
+ }
+
+ void setThickness(float thickness)
+ {
+ m_params.thickness = thickness;
+ updateBox();
+ }
+
+ bool isCameraInsideCloud() const { return m_camera_inside_cloud; }
+
+ const video::SColor getColor() const { return m_color.toSColor(); }
+
+private:
+ void updateBox()
+ {
+ float height_bs = m_params.height * BS;
+ float thickness_bs = m_params.thickness * BS;
+ m_box = aabb3f(-BS * 1000000.0f, height_bs - BS * m_camera_offset.Y, -BS * 1000000.0f,
+ BS * 1000000.0f, height_bs + thickness_bs - BS * m_camera_offset.Y, BS * 1000000.0f);
+ }
+
+ bool gridFilled(int x, int y) const;
+
+ video::SMaterial m_material;
+ aabb3f m_box;
+ u16 m_cloud_radius_i;
+ bool m_enable_3d;
+ u32 m_seed;
+ v3f m_camera_pos;
+ v2f m_origin;
+ v3s16 m_camera_offset;
+ video::SColorf m_color = video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
+ CloudParams m_params;
+ bool m_camera_inside_cloud = false;
+
+};