- /*!
- * Gets closest object pointed by the shootline.
- * Returns NULL if not found.
- *
- * \param[in] shootline_on_map the shootline for
- * the test in world coordinates
- * \param[out] intersection_point the first point where
- * the shootline meets the object. Valid only if
- * not NULL is returned.
- * \param[out] intersection_normal the normal vector of
- * the intersection, pointing outwards. Zero vector if
- * the shootline starts in an active object.
- * Valid only if not NULL is returned.
- */
- ClientActiveObject * getSelectedActiveObject(