+ bool accessDenied()
+ { return m_access_denied; }
+
+ std::wstring accessDeniedReason()
+ { return m_access_denied_reason; }
+
+ float textureReceiveProgress()
+ { return m_texture_receive_progress; }
+
+ bool texturesReceived()
+ { return m_textures_received; }
+ bool tooldefReceived()
+ { return m_tooldef_received; }
+ bool nodedefReceived()
+ { return m_nodedef_received; }
+ bool craftitemdefReceived()
+ { return m_craftitemdef_received; }
+
+ float getRTT(void);