+ ${CMAKE_CURRENT_SOURCE_DIR}/keycode.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/localplayer.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/mapblock_mesh.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/mesh.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/mesh_generator_thread.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/minimap.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/particles.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/renderingengine.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/shader.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/sky.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/tile.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/wieldmesh.cpp