-local function sit(pos, node, clicker)
- local meta = minetest.get_meta(pos)
- local player = clicker:get_player_name()
-
- if meta:get_string("is_sit") == "yes" then
- meta:set_string("is_sit", "")
- pos.y = pos.y - 0.5
- clicker:setpos(pos)
- clicker:set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0})
- clicker:set_physics_override(1, 1, 1)
- default.player_attached[player] = false
- default.player_set_animation(clicker, "stand", 30)
- elseif meta:get_string("is_sit") == "" and
- clicker:get_player_velocity().x == 0 and
- clicker:get_player_velocity().y == 0 and
- clicker:get_player_velocity().z == 0 then
-
- meta:set_string("is_sit", "yes")
- clicker:set_eye_offset({x=0, y=-7, z=2}, {x=0, y=0, z=0})
- clicker:set_physics_override(0, 0, 0)
- clicker:setpos(pos)
- default.player_attached[player] = true
- default.player_set_animation(clicker, "sit", 30)
-
- if node.param2 == 0 then
- clicker:set_look_yaw(3.15)
- elseif node.param2 == 1 then
- clicker:set_look_yaw(7.9)
- elseif node.param2 == 2 then
- clicker:set_look_yaw(6.28)
- elseif node.param2 == 3 then
- clicker:set_look_yaw(4.75)
- else return end
- else return end
-end