-
- mob_register.on_activate = function(self, staticdata, dtime_s)
- global_mob_amount = global_mob_amount + 1
- print("Mobs Spawned. Current Mobs: "..global_mob_amount)
- self.object:set_armor_groups({immortal = 1})
- --self.object:set_velocity({x = math.random(-5,5), y = 5, z = math.random(-5,5)})
- self.object:set_acceleration(def.gravity)