--- an easy translation pool
-hunger_class.satiation_pool = {
- [0] = 1,
- [0.5] = 3,
- [1] = 6,
- [2] = 8,
- [3] = 1
-}
--- ticks up the exhaustion when counting down satiation
-hunger_class.tick_up_satiation = function(m_data,exhaustion)
- return(exhaustion + hunger_class.satiation_pool[m_data])
-end
-
--- an easy translation pool
-hunger_class.hunger_pool = {
- [0] = 1,
- [0.5] = 2,
- [1] = 3,
- [2] = 4,
- [3] = 1
-}
--- ticks up the exhaustion when counting down hunger
-hunger_class.tick_up_hunger = function(m_data,exhaustion)
- return(exhaustion + hunger_class.hunger_pool[m_data])
-end
-
-
---this is the max exhaustion a player will get before their
---satiation goes down and rolls over
-local exhaustion_peak = 384
---when satiation runs out this is when the hunger peak variable
---is used, everytime the player rolls over this their hunger ticks down
---based on what they're doing
-local hunger_peak = 64