-#mgv7_spflags = mountains, ridges
-#mgv7_np_terrain = 10, 12, (350, 350, 350), 82341, 5, 0.6
-#mgv7_np_bgroup = 0.5, 0.3125, (350, 350, 350), 5923, 2, 0.6
-#mgv7_np_heat = 25, 50, (500, 500, 500), 35293, 1, 0
-#mgv7_np_humidity = 50, 31.25, (750, 750, 750), 12094, 2, 0.6
-
-# Offset, scale, spread factor, seed offset, number of octaves, persistence, farscale, farspread
-#mgindev_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 10, 10
-#mgindev_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6, 10, 10
-#mgindev_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2, 10
-#mgindev_np_mud = 4, 2, (200, 200, 200), 91013, 3, 0.55, 1, 1
-#mgindev_np_float_islands1 = 0, 1, (64, 64, 64 ), 3683, 5, 0.5, 1, 1.5
-#mgindev_np_float_islands2 = 0, 1, (8, 8, 8 ), 9292, 2, 0.5, 1, 1.5
-#mgindev_np_float_islands3 = 0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5
-#mgindev_np_biome = 0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10
-
-# Float islands starts from height, 0 to disable
-#mgindev_float_islands = 500
+# Perlin noise attributes for different map generation parameters.
+# Noise parameters can be specified as a set of positional values:
+# Offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity.
+#mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0
+# Or the new group format can be used instead:
+#mgv6_np_terrain_base = {
+# offset = -4
+# scale = 20
+# spread = (250, 250, 250)
+# seed = 82341
+# octaves = 5
+# persistence = 0.6
+# lacunarity = 2.0
+# flags = "defaults"
+#}
+# Only the group format supports noise flags which are needed for eased noise.
+# Mgv5 uses eased noise for np_cave1, np_cave2, np_ground and np_crumble, so these are shown in
+# group format, other noise parameters are shown in positional format to save space.