-# Offset, scale, spread factor, seed offset, number of octaves, persistence, farscale, farspread
-#mgindev_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 10, 10
-#mgindev_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6, 10, 10
-#mgindev_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2, 10
-#mgindev_np_mud = 4, 2, (200, 200, 200), 91013, 3, 0.55, 1, 1
-#mgindev_np_float_islands1 = 0, 1, (64, 64, 64 ), 3683, 5, 0.5, 1, 1.5
-#mgindev_np_float_islands2 = 0, 1, (8, 8, 8 ), 9292, 2, 0.5, 1, 1.5
-#mgindev_np_float_islands3 = 0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5
-#mgindev_np_biome = 0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10
-
-# Float islands starts from height, 0 to disable
-#mgindev_float_islands = 500
-
-# Math mapgen generator: sphere, mandelbox, mengersponge dont forget to lower water_level = -30000
-#mgmath_generator = mandelbox
-
-# Enable/disable IPv6
-#enable_ipv6 = true
-# Enable/disable running an IPv6 server. An IPv6 server may be restricted
-# to IPv6 clients, depending on system configuration.
-#ipv6_server = false
+#mgv5_spflags = blobs
+#mgv5_np_filler_depth = 0, 1, (150, 150, 150), 261, 4, 0.7, 2.0
+#mgv5_np_factor = 0, 1, (250, 250, 250), 920381, 3, 0.45, 2.0
+#mgv5_np_height = 0, 10, (250, 250, 250), 84174, 4, 0.5, 2.0
+#mgv5_np_cave1 = {
+# offset = 0
+# scale = 6
+# spread = (50, 50, 50)
+# seed = 52534
+# octaves = 4
+# persistence = 0.5
+# lacunarity = 2.0
+# flags = "eased"
+#}
+#mgv5_np_cave2 = {
+# offset = 0
+# scale = 6
+# spread = (50, 50, 50)
+# seed = 10325
+# octaves = 4
+# persistence = 0.5
+# lacunarity = 2.0
+# flags = "eased"
+#}
+#mgv5_np_ground = {
+# offset = 0
+# scale = 40
+# spread = (80, 80, 80)
+# seed = 983240
+# octaves = 4
+# persistence = 0.55
+# lacunarity = 2.0
+# flags = "eased"
+#}
+#mgv5_np_crumble = {
+# offset = 0
+# scale = 1
+# spread = (20, 20, 20)
+# seed = 34413
+# octaves = 3
+# persistence = 1.3
+# lacunarity = 2.0
+# flags = "eased"
+#}
+#mgv5_np_wetness = 0, 1, (40, 40, 40), 32474, 4, 1.1, 2.0