+# Enable a bit lower water surface; disable for speed (not quite optimized)
+#new_style_water = false
+# Enable nice leaves; disable for speed
+#new_style_leaves = true
+# Enable smooth lighting with simple ambient occlusion;
+# disable for speed or for different looks.
+#smooth_lighting = true
+# Whether to draw a frametime graph (for debugging frametime)
+#frametime_graph = false
+# Enable combining mainly used textures to a bigger one for improved speed
+# disable if it causes graphics glitches.
+#enable_texture_atlas = true
+# Path to texture directory. All textures are first searched from here.
+#texture_path =
+# Video back-end.
+# Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl
+#video_driver = opengl
+# Unobstructed movement without physics, downwards key is keymap_special1
+#free_move = false
+# Continuous forward movement (for testing)
+#continuous_forward = false
+# Fast movement (keymap_special1)
+#fast_move = false
+# Invert mouse
+#invert_mouse = false
+# FarMesh thingy
+#enable_farmesh = false
+# Enable/disable clouds
+#enable_clouds = true
+# Don't draw stone (for testing)
+#invisible_stone = false
+# Path for screenshots
+#screenshot_path = .