-# Set the maximum character length of a chat message sent by clients. (0 to disable)
-# type: integer
-# chat_message_max_size = 500
-
-# Limit a single player to send X messages per 10 seconds. (0 to disable)
-# type: float
-# chat_message_limit_per_10sec = 8.0
-
-# Kick player if send more than X messages per 10 seconds. (0 to disable)
-# type: integer
-# chat_message_limit_trigger_kick = 50
-
-# At this distance the server will aggressively optimize which blocks are sent to clients.
-# Small values potentially improve performance a lot, at the expense of visible rendering glitches.
-# (some blocks will not be rendered under water and in caves, as well as sometimes on land)
-# Setting this to a value greater than max_block_send_distance disables this optimization.
-# Stated in mapblocks (16 nodes)
-# type: int
-# block_send_optimize_distance = 4
-