#keymap_frametime_graph = KEY_F1
#keymap_screenshot = KEY_F12
# Some (temporary) keys for debugging
#keymap_frametime_graph = KEY_F1
#keymap_screenshot = KEY_F12
# Some (temporary) keys for debugging
# Address to connect to (#blank = start local server)
#address =
# Enable random user input, for testing
# Address to connect to (#blank = start local server)
#address =
# Enable random user input, for testing
#default_password =
# Available privileges: build, teleport, settime, privs, shout
#default_privs = build, shout
#default_password =
# Available privileges: build, teleport, settime, privs, shout
#default_privs = build, shout
# Profiler data print interval. #0 = disable.
#profiler_print_interval = 0
#enable_mapgen_debug_info = false
# Player and object positions are sent at intervals specified by this
#objectdata_interval = 0.2
# Profiler data print interval. #0 = disable.
#profiler_print_interval = 0
#enable_mapgen_debug_info = false
# Player and object positions are sent at intervals specified by this
#objectdata_interval = 0.2
#max_simultaneous_block_sends_per_client = 2
#max_simultaneous_block_sends_server_total = 8
#max_block_send_distance = 8
#max_simultaneous_block_sends_per_client = 2
#max_simultaneous_block_sends_server_total = 8
#max_block_send_distance = 8
#server_unload_unused_data_timeout = 60
#server_map_save_interval = 60
#full_block_send_enable_min_time_from_building = 2.0
#server_unload_unused_data_timeout = 60
#server_map_save_interval = 60
#full_block_send_enable_min_time_from_building = 2.0