+
+fn dedupe_or_merge_hover_actions(actions: Vec<HoverAction>) -> Vec<HoverAction> {
+ let mut deduped_actions = Vec::with_capacity(actions.len());
+ let mut go_to_type_targets = FxIndexSet::default();
+
+ let mut seen_implementation = false;
+ let mut seen_reference = false;
+ let mut seen_runnable = false;
+ for action in actions {
+ match action {
+ HoverAction::GoToType(targets) => {
+ go_to_type_targets.extend(targets);
+ }
+ HoverAction::Implementation(..) => {
+ if !seen_implementation {
+ seen_implementation = true;
+ deduped_actions.push(action);
+ }
+ }
+ HoverAction::Reference(..) => {
+ if !seen_reference {
+ seen_reference = true;
+ deduped_actions.push(action);
+ }
+ }
+ HoverAction::Runnable(..) => {
+ if !seen_runnable {
+ seen_runnable = true;
+ deduped_actions.push(action);
+ }
+ }
+ };
+ }
+
+ if !go_to_type_targets.is_empty() {
+ deduped_actions.push(HoverAction::GoToType(go_to_type_targets.into_iter().collect()));
+ }
+
+ deduped_actions
+}