let lhs = self.operand_to_node(span, lhs)?;
let rhs = self.operand_to_node(span, rhs)?;
self.locals[local] = self.add_node(Node::Binop(op, lhs, rhs), span);
let lhs = self.operand_to_node(span, lhs)?;
let rhs = self.operand_to_node(span, rhs)?;
self.locals[local] = self.add_node(Node::Binop(op, lhs, rhs), span);