+ for i = 1, #labels.shadow_levels do
+ if fields["dd_shadows"] == labels.shadow_levels[i] then
+ core.settings:set("shadow_levels", dd_options.shadow_levels[2][i])
+ ddhandled = true
+ end
+ end
+
+ if fields["dd_shadows"] == labels.shadow_levels[1] then
+ core.settings:set("enable_dynamic_shadows", "false")
+ else
+ local shadow_presets = {
+ [2] = { 80, 512, "true", 0, "false" },
+ [3] = { 120, 1024, "true", 1, "false" },
+ [4] = { 350, 2048, "true", 1, "false" },
+ [5] = { 350, 2048, "true", 2, "true" },
+ [6] = { 450, 4096, "true", 2, "true" },
+ }
+ local s = shadow_presets[table.indexof(labels.shadow_levels, fields["dd_shadows"])]
+ if s then
+ core.settings:set("enable_dynamic_shadows", "true")
+ core.settings:set("shadow_map_max_distance", s[1])
+ core.settings:set("shadow_map_texture_size", s[2])
+ core.settings:set("shadow_map_texture_32bit", s[3])
+ core.settings:set("shadow_filters", s[4])
+ core.settings:set("shadow_map_color", s[5])
+ end
+ end
+