-Nether Fortresses | Process/Render Nether Fortresses | drawNetherFortresses | true/false | true
-Witch Huts | Process/Render Witch Huts | drawWitchHuts | true/false | true
-Desert Temples | Process/Render Desert Temples | drawDesertTemples | true/false | true
-Jungle Temples | Process/Render Jungle Temples | drawJungleTemples | true/false | true
-Ocean Monuments | Process/Render Ocean Monuments | drawOceanMonuments | true/false | true
-End Cities | Process/Render End Cities | drawEndCities | true/false | true
-Strongholds | Process/Render Strongholds | drawStrongholds | true/false | false
-Woodland Mansions | Process/Render Mansions | drawMansions | true/false | true
-Mine Shafts | Process/Render Mine Shafts | drawMineShafts | true/false | false
-Igloos | Process/Render Igloos | drawIgloos | true/false | true
-Shipwrecks | Process/Render Shipwrecks | drawShipwrecks | true/false | true
-Ocean Ruins | Process/Render Ocean Ruins | drawOceanRuins | true/false | true
-Buried Treasure | Process/Render Buried Treasure | drawBuriedTreasure | true/false | true
-Mob Spawner | Process/Render Mob Spawners | drawMobSpawners | true/false | true
-Mob Spawner Spawn Area | Render where mobs will be spawned | renderMobSpawnerSpawnArea | true/false | true
-Mob Spawner Activation Lines | Render red/orange/green lines to show nearby spawners and if they are active | renderMobSpawnerActivationLines | true/false | true
-Pillager Outposts | Process/Render Pillager Outpoints | drawPillagerOutposts | true/false | true
-Villages | Process/Render Villages | drawVillages | true/false | true
-Village spheres | Render Villages as spheres instead of cuboids | renderVillageAsSphere | true/false | true
-Village sphere dot size | The size of the dots used when rendering village as sphere | villageSphereDotSize | 1-5 | 3
-Village sphere density | The density of the dots used when rendering village as sphere | villageSphereDensity | 1-5 | 3
-Village Iron Golem Spawn Area | Render Iron Golem Spawn Area within valid Villages | drawIronGolemSpawnArea | true/false | true
-Village doors | Render lines between village centre and doors | drawVillageDoors | true/false | false
-Slime Chunks | Process/Render Slime Chunks | drawSlimeChunks | true/false | true
-Slime Chunks Maximum Y | Maximum Y value of the dynamic slime chunk boxes | slimeChunkMaxY | -1-255 (see below) | -1
-World Spawn | Process/Render World Spawn & Spawn Active Chunks | drawWorldSpawn | true/false | true
-World Spawn Maximum Y | Maximum Y value of the world spawn & spawn chunk boxes | worldSpawnMaxY | -1-255 (see below) | -1
-Lazy Spawn Chunks | Process/Render Lazy Spawn Chunks | drawLazySpawnChunks | true/false | false
-Fill | Fill the bounding boxes (except village ones) | fill | true/false | true