-## 0.04
-> Endless Horizons Update
-
-- Added in prototype for new mechanics built ontop of the engine
-- Added cactus
-- Make cactus hurt player when they touch it using touch_hurt group
-- Added aether portals
-- Make flying pigs drop 1-6 gold
-- Make mobs use builtin minetest.throw_item function (custom)
-- Double flying pigs sight radius
+## Alpha 0.05
+
+> Multiplayer Polishing Update
+- Fixed only one player being able to run on a server
+- Fixed only one person being able to teleport in the same server step
+- Players now use the same damage mechaninism as mobs
+- Fixed wrong variable for durability assigned to all swords
+- Fix bug in experience
+- Fully implemented bows and arrows
+- Tuned the bow and arrows even further
+- Snowmen now drop a carrot, coal, stick, or snowball
+- Added in armor
+- Tuned a lot of things
+- Made armor work
+- Added in Krock's awesome Colored Names mod for csm chat
+- Added sheep
+- Fixed global mob handling
+- Added in better fire
+- Overhauled weather effects
+- Added in clientside modchannel lockout to check if server sending message
+- Added in capes
+- Overhauled client mod version checking
+- Overhauled mob pathfinding AI
+- Overhauled fire
+- Fixed Crafter Client from crashing if joining a non-crafter server
+- Heavily optimized network usage with player mechanics to client mod
+- Updated player_api for next step in optimization
+- ElCeejo remodeled and fixed snowman head tracking. Thanks!
+- Overhauled everything