-## 0.03
-> It's A Real Game! Update
-- make grass spread
-- water buckets
-- buckets water farmland
-- pickaxe required to mine stone based nodes
-- Crafting bench
-- Farming with hoes, grass drops seeds, bread, etc
-- simplify mobs ai
-- running out of a node when placing tries to replace it with another of the same item in inventory
-- crafting bench
-- add in default furnace
-- add backgrounds to all gui elements
-- make furnaces drop all items on destroy instead of not allowing you to mine them
-- added glass - smelt sand
-- added boat
-- rightclicking with tool places torch
-- add chest
-- make chest drop all items when you mine them
-- add in redstone:
-- torch, repeater, comparator, inverter, piston, player detector,light,
-- redstone ore - drops 4,5 redstone dust, turns on when punched
-- pressure plate, detects players (output max), detects items (output based on number of items)
-- fix item size based on number of items in stack to fixed size
-- add hoppers
-- Add TooManyItems
-- add function to check which nodes drop the item
-- fix hoppers not activating furnace
-- make pigs head turn smoothly
-- Add in fences, walls, windows
-- Overhaul doors
-- Add credits screen
-- Add stairs
-- Add slabs
-- 2 Music tracks (day and morning)
-- Add snow
-- Fix bed placement
-- Add snow and snowballs
-- Make snow falling node
-- Add creative mode
-- Add trap chest and sticky piston
-
+## 0.04
+> Endless Horizons Update
+
+- Added in prototype for new mechanics built ontop of the engine
+- Added cactus
+- Make cactus hurt player when they touch it using touch_hurt group
+- Added aether portals
+- Make flying pigs drop 1-6 gold
+- Make mobs use builtin minetest.throw_item function (custom)
+- Double flying pigs sight radius
+- Add hurt_inside group
+- Add lava and fire to hurt_inside group
+- Make mobs get damaged in fire and lava
+- Add prototype mining lazer
+- Add prototype gravity gun
+- Added ice
+- Make players get suffocated inside solid nodes
+- Ice now breaks into water
+- Ice spawns when snowing, replaces water under air
+- Players sneaking hide nametag
+- Updated main menu texture to have better brightness/contrast
+- Turned mobs into API
+- Added creepig
+- Flying Pig now throws TNT at player
+- Redid fishing mechanics
+- Redid bows and arrows
+- Added collision detection to mobs
+- Add fall damage to mobs