+### worldedit.hollow_sphere = function(pos, radius, nodename)
+
+Adds a hollow sphere at `pos` with radius `radius`, composed of `nodename`.
+
+Returns the number of nodes added.
+
+### worldedit.sphere = function(pos, radius, nodename)
+
+Adds a sphere at `pos` with radius `radius`, composed of `nodename`.
+
+Returns the number of nodes added.
+
+### worldedit.hollow_cylinder(pos, axis, length, radius, nodename)
+
+Adds a hollow cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, composed of `nodename`.
+
+Returns the number of nodes added.
+
+### worldedit.cylinder(pos, axis, length, radius, nodename)
+
+Adds a cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, composed of `nodename`.
+
+Returns the number of nodes added.
+
+### worldedit.pyramid(pos, height, nodename)
+
+Adds a pyramid at `pos` with height `height`.
+
+Returns the number of nodes added.
+