+Chat Commands
+-------------
+WorldEdit is accessed in-game through an interface. By default, the mod distribution includes a chat interface for this purpose. It is documented in the [Chat Commands Reference](Chat Commands.md).
+
+If visual manipulation of nodes is desired, the [WorldEdit GUI](https://forum.minetest.net/viewtopic.php?id=3112) mod provides a simple interface with buttons and text entry fields for this purpose.
+
+Compatibility
+-------------
+This mod supports Minetest versions 0.4.7-dev and newer. Note that the stable Minetest 0.4.7 will not work.
+
+Older versions of WorldEdit may work with older versions of Minetest, but are not recommended.
+
+WorldEdit works quite well with other mods, and does not have any known mod conflicts.
+
+WorldEdit API
+-------------
+WorldEdit exposes all significant functionality in a simple Lua interface. Adding WorldEdit to the file "depends.txt" in your mod gives you access to all of the `worldedit` functions. The API is useful for tasks such as high-performance node manipulation, alternative interfaces, and map creation.
+
+If you don't add WorldEdit to your "depends.txt" file, each file in the WorldEdit mod is also independent. For example, one may import the WorldEdit primitives API using the following code:
+
+ dofile(minetest.get_modpath("worldedit").."/primitives.lua")
+
+AGPLv3 compatible mods may further include WorldEdit files in their own mods. This may be useful if a modder wishes to completely avoid any dependencies on WorldEdit. Note that it is required to give credit to the authors.
+
+This API is documented in the [WorldEdit API Reference](WorldEdit API.md).
+