- set(DATADIR "share/${PROJECT_NAME}")
- set(BINDIR "bin")
- set(DOCDIR "share/doc/${PROJECT_NAME}")
- set(EXAMPLE_CONF_DIR "share/doc/${PROJECT_NAME}")
+ if(RUN_IN_PLACE)
+ set(SHAREDIR ".")
+ set(BINDIR "bin")
+ set(DOCDIR "doc")
+ set(EXAMPLE_CONF_DIR ".")
+ set(MANDIR "unix/man")
+ set(XDG_APPS_DIR "unix/applications")
+ set(ICONDIR "unix/icons")
+ set(LOCALEDIR "locale")
+ else()
+ set(SHAREDIR "share/${PROJECT_NAME}")
+ set(BINDIR "bin")
+ set(DOCDIR "share/doc/${PROJECT_NAME}")
+ set(MANDIR "share/man")
+ set(EXAMPLE_CONF_DIR ${DOCDIR})
+ set(XDG_APPS_DIR "share/applications")
+ set(ICONDIR "share/icons")
+ set(LOCALEDIR "share/locale")
+ endif()
+endif()
+
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
+set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
+if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
+ install(DIRECTORY ${MINETEST_GAME_SOURCE} DESTINATION "${SHAREDIR}/games")
+endif()
+if(BUILD_CLIENT)
+ #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
+endif()
+if(RUN_IN_PLACE)
+ install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/minetest/mods_here.txt" DESTINATION "${SHAREDIR}/mods/minetest")